A java.util.concurrent.locks.Lock interface is used to as a thread synchronization mechanism similar to synchronized blocks. New Locking mechanism is more flexible and provides more options than a synchronized block. Main differences between a Lock and a synchronized block are following −
- Guarantee of sequence − Synchronized block does not provide any guarantee of sequence in which waiting thread will be given access. Lock interface handles it.
- No timeout − Synchronized block has no option of timeout if lock is not granted. Lock interface provides such option.
- Single method − Synchronized block must be fully contained within a single method whereas a lock interface’s methods lock() and unlock() can be called in different methods.
Lock Methods
Following is the list of important methods available in the Lock class.
Sr.No. | Method & Description |
---|---|
1 | public void lock()Acquires the lock. |
2 | public void lockInterruptibly()Acquires the lock unless the current thread is interrupted. |
3 | public Condition newCondition()Returns a new Condition instance that is bound to this Lock instance. |
4 | public boolean tryLock()Acquires the lock only if it is free at the time of invocation. |
5 | public boolean tryLock(long time, TimeUnit unit)Acquires the lock if it is free within the given waiting time and the current thread has not been interrupted. |
6 | public void unlock()Releases the lock. |
Example
The following TestThread program demonstrates some of these methods of the Lock interface. Here we’ve used lock() to acquire the lock and unlock() to release the lock.
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
class PrintDemo {
private final Lock queueLock = new ReentrantLock();
public void print() {
queueLock.lock();
try {
Long duration = (long) (Math.random() * 10000);
System.out.println(Thread.currentThread().getName()
+ " Time Taken " + (duration / 1000) + " seconds.");
Thread.sleep(duration);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
System.out.printf(
"%s printed the document successfully.\n", Thread.currentThread().getName());
queueLock.unlock();
}
}
}
class ThreadDemo extends Thread {
PrintDemo printDemo;
ThreadDemo(String name, PrintDemo printDemo) {
super(name);
this.printDemo = printDemo;
}
@Override
public void run() {
System.out.printf(
"%s starts printing a document\n", Thread.currentThread().getName());
printDemo.print();
}
}
public class TestThread {
public static void main(String args[]) {
PrintDemo PD = new PrintDemo();
ThreadDemo t1 = new ThreadDemo("Thread - 1 ", PD);
ThreadDemo t2 = new ThreadDemo("Thread - 2 ", PD);
ThreadDemo t3 = new ThreadDemo("Thread - 3 ", PD);
ThreadDemo t4 = new ThreadDemo("Thread - 4 ", PD);
t1.start();
t2.start();
t3.start();
t4.start();
}
}
This will produce the following result.
Output
Thread - 1 starts printing a document
Thread - 4 starts printing a document
Thread - 3 starts printing a document
Thread - 2 starts printing a document
Thread - 1 Time Taken 4 seconds.
Thread - 1 printed the document successfully.
Thread - 4 Time Taken 3 seconds.
Thread - 4 printed the document successfully.
Thread - 3 Time Taken 5 seconds.
Thread - 3 printed the document successfully.
Thread - 2 Time Taken 4 seconds.
Thread - 2 printed the document successfully.
We’ve use ReentrantLock class as an implementation of Lock interface here. ReentrantLock class allows a thread to lock a method even if it already have the lock on other method.
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